AI Insights · Timothy · March 2024
Top 5 Basketball Games Performance in New Zealand Q1 2024
Explore the performance of the top 5 basketball games on a unified platform in New Zealand during Q1 2024, based on data from Sensor Tower.
In the first quarter of 2024, the top 5 basketball games in New Zealand showcased varying performance trends across downloads, revenue, and active users. Below is a detailed analysis based on data provided by Sensor Tower.
NBA Infinite - PvP Basketball from Level Infinite started the quarter strong with weekly downloads peaking at 2.3K in early January but saw a significant decline to just over 150 by the end of March. Revenue trends fluctuated, reaching a high of approximately $1.4K in the first week of March. Active users remained relatively stable, starting at 5K and ending the quarter at around 4.9K.
NBA 2K Mobile Basketball Game by 2K experienced a steady decline in active users from 1.3K to 734 throughout the quarter. Revenue peaked at $1.6K in the first week of January but saw a dip, averaging around $600 in the subsequent weeks. Downloads also decreased, starting from 411 in early January and stabilizing at around 215 by the end of March.
NBA 2K24 MyTEAM, also from 2K, showed notable revenue trends, reaching a high of $2.3K in mid-February. Downloads started at 1K in late January, fluctuating around 300-600 in the following weeks. Active users increased from 860 at the start to approximately 1.4K by the end of the quarter.
Streetball Allstar: SHOWDOWN by Racoon Digital Technology Co., Ltd. saw a remarkable revenue increase, peaking at $1.5K in the last week of February. Downloads were highest in early February at 637 but dropped significantly to just 23 by the end of March. Active users peaked at 895 in early February before falling to 354 by the end of the quarter.
NBA LIVE Mobile Basketball from Electronic Arts maintained a more stable performance. Active users started at 10.7K in early January and slightly decreased to 7.6K by the end of March. Revenue showed modest peaks, with the highest being $349 in mid-February. Downloads remained consistent, fluctuating between 78 and 297 throughout the quarter.
These insights from Sensor Tower highlight the dynamic nature of the basketball gaming market in New Zealand. For more detailed analytics and trends, visit Sensor Tower.